Hello, I have a few items that show up as purchase suggestions even though I have more that enough stock on-hand. I’ve also tried reserving the source jobs in FWB and run generate suggestions but they’re still appearing. Is there something I’m missing as to why generate suggestions doesn’t consider on-hand quantity (not allocated or reserved)?
Open the Time Phase program on the part number, which will show you all the requirements for that part with their dates. You might have enough stock today, but some weeks from now there is another demand that needs to be satisfied. It is also possible there is a minimum on-hand quantity that needs to be fulfilled.
So this item has a Min/Max of 0 and there is no other demand in the system except the two jobs I’m getting suggestions for. Those are good call outs though, I can certainly see how that would be an issue with more popular items. I may have found the issue, I tried replicating this scenario in our PILOT environment. Something to note that wasn’t mentioned in my initial post, this item is set for “Purchase Direct”. When I tested in PILOT, I removed Purchase Direct and ran Generate Suggestions but it didn’t show up. I started double checking the filed help to see if this explicitly mentions this behavior. I would have assumed that as long as the warehouse was populated, it would check for stock then Purchase Direct if no inventory was available. As seen in my screenshot from LIVE, both Purchase Direct and warehouse were selected.
If “Purchase Direct” is selected, the Epicor ignores existing on-hand quantities and creates a specific suggestion for the specific demand. If you want Epicor to look first at on-hand quantities, do NOT check the Purchase Direct flag.
Yup, confirmed; I just did the test again in PILOT and using the same Job/BOM as soon as I checked Purchase Direct and ran Generate Suggestions again it showed up as a Purchase Suggestion. Good callout Ernie, thanks!